Files
BoxGenerator/src/components/LayoutStep.tsx
Халимов Рустам 6cd7a5194d 3
2026-01-11 13:54:10 +03:00

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import React, { useRef, useState, useMemo } from 'react';
import { AppConfig, LayoutSplits, Partition } from '../types';
import { Grid, MousePointer2, Trash2, RotateCcw, X, Move, Settings2 } from 'lucide-react';
interface Props {
config: AppConfig;
splits: LayoutSplits;
onChange: (splits: LayoutSplits) => void;
}
type EditMode = 'lines' | 'cells';
type Axis = 'x' | 'y';
type DragTarget =
| { type: 'main'; axis: Axis; index: number }
| { type: 'partition'; cellKey: string; id: string; axis: Axis };
export const LayoutStep: React.FC<Props> = ({ config, splits, onChange }) => {
const svgRef = useRef<SVGSVGElement>(null);
// -- STATE --
const [mode, setMode] = useState<EditMode>('lines');
const [mousePos, setMousePos] = useState({ x: 0, y: 0 });
const [dragging, setDragging] = useState<DragTarget | null>(null);
const [isButtonHovered, setIsButtonHovered] = useState(false);
const [phantomMainAxis, setPhantomMainAxis] = useState<Axis | null>(null);
const [hoveredMainSplit, setHoveredMainSplit] = useState<{ axis: Axis; index: number } | null>(null);
const [hoveredCell, setHoveredCell] = useState<{ i: number; j: number } | null>(null);
const [hoveredPartition, setHoveredPartition] = useState<{ id: string; cellKey: string } | null>(null);
const [phantomPartition, setPhantomPartition] = useState<{ axis: Axis; offset: number; min: number; max: number } | null>(null);
const [selectedPartitionId, setSelectedPartitionId] = useState<string | null>(null);
// -- DATA --
const safeX = Array.isArray(splits?.x) ? splits.x : [];
const safeY = Array.isArray(splits?.y) ? splits.y : [];
const safePartitions = splits?.partitions || {};
const drawerW = Math.max(1, config.drawer.width || 300);
const drawerD = Math.max(1, config.drawer.depth || 400);
const wallThick = config.wallThickness || 1.2;
const aspectRatio = drawerD / drawerW;
const viewBoxW = 1000;
const viewBoxH = viewBoxW * aspectRatio;
const sortedX = useMemo(() => [0, ...safeX, 1].sort((a, b) => a - b), [safeX]);
const sortedY = useMemo(() => [0, ...safeY, 1].sort((a, b) => a - b), [safeY]);
// -- LOGIC: Dynamic Neighbors Calculation --
// Эта функция пересчитывает реальные границы стенки на лету
const calculateDynamicLimits = (target: { axis: Axis, offset: number, min?: number, max?: number }, parts: Partition[]) => {
let min = 0;
let max = 1;
// Используем сохраненные min/max только как "подсказку" где центр стенки
const mid = ((target.min ?? 0) + (target.max ?? 1)) / 2;
parts.forEach(p => {
if (p.axis === target.axis) return; // Игнорируем параллельные
// Границы соседки (статические, но для соседки они тоже могут быть динамическими - тут упрощение для производительности)
// В идеале нужен рекурсивный солвер, но для 2D UI достаточно проверить попадание
const pMin = p.min ?? 0;
const pMax = p.max ?? 1;
if (target.offset > pMin && target.offset < pMax) {
if (p.offset < mid) min = Math.max(min, p.offset);
else if (p.offset > mid) max = Math.min(max, p.offset);
}
});
return { min, max };
};
// Поиск границ для НОВОЙ стенки (под курсором)
const getHoveredBoundaries = (lx: number, ly: number, parts: Partition[]) => {
return calculateDynamicLimits({ axis: 'x', offset: lx, min: ly, max: ly }, parts); // Hack: передаем ly как min/max чтобы найти соседей по Y для X-стенки?
// Нет, для новой стенки логика чуть другая - мы ищем ближайшие стенки вокруг точки (lx, ly)
let minX = 0, maxX = 1;
let minY = 0, maxY = 1;
parts.forEach(p => {
// Вычисляем ДИНАМИЧЕСКИЕ границы для соседки, чтобы знать её реальную длину
const { min: pMin, max: pMax } = calculateDynamicLimits(p, parts);
if (p.axis === 'x') {
if (ly >= pMin && ly <= pMax) {
if (p.offset < lx) minX = Math.max(minX, p.offset);
if (p.offset > lx) maxX = Math.min(maxX, p.offset);
}
} else {
if (lx >= pMin && lx <= pMax) {
if (p.offset < ly) minY = Math.max(minY, p.offset);
if (p.offset > ly) maxY = Math.min(maxY, p.offset);
}
}
});
return { minX, maxX, minY, maxY };
};
// -- ACTIONS --
const createPartition = (i: number, j: number, axis: Axis, offset: number, min: number, max: number) => {
const key = `${i}-${j}`;
const current = safePartitions[key] || [];
const newPart: Partition = {
id: Math.random().toString(36).substr(2, 9),
axis, offset, min, max,
height: config.drawer.height || 80, rounded: false
};
onChange({ ...splits, partitions: { ...safePartitions, [key]: [...current, newPart] } });
setSelectedPartitionId(newPart.id);
};
const updatePartition = (key: string, id: string, updates: Partial<Partition>) => {
const current = safePartitions[key] || [];
const updated = current.map(p => p.id === id ? { ...p, ...updates } : p);
onChange({ ...splits, partitions: { ...safePartitions, [key]: updated } });
};
const removePartition = (key: string, id: string) => {
const current = safePartitions[key] || [];
onChange({ ...splits, partitions: { ...safePartitions, [key]: current.filter(p => p.id !== id) } });
if (selectedPartitionId === id) setSelectedPartitionId(null);
setHoveredPartition(null);
};
const removeMainSplit = (axis: Axis, index: number) => {
const newSplits = { ...splits, x: [...safeX], y: [...safeY] };
newSplits[axis] = newSplits[axis].filter((_, i) => i !== index);
onChange(newSplits);
setHoveredMainSplit(null);
setDragging(null);
};
const getSelectedPartition = () => {
if (!selectedPartitionId) return null;
for (const key in safePartitions) {
const part = safePartitions[key].find(p => p.id === selectedPartitionId);
if (part) return { key, part };
}
return null;
};
const selectedData = getSelectedPartition();
// -- MOUSE --
const handleMouseMove = (e: React.MouseEvent) => {
if (!svgRef.current) return;
const rect = svgRef.current.getBoundingClientRect();
if (rect.width === 0) return;
const nx = Math.max(0, Math.min(1, (e.clientX - rect.left) / rect.width));
const ny = Math.max(0, Math.min(1, (e.clientY - rect.top) / rect.height));
setMousePos({ x: nx, y: ny });
if (dragging) {
if (dragging.type === 'main') {
const newSplits = { ...splits, x: [...safeX], y: [...safeY] };
const val = dragging.axis === 'x' ? nx : ny;
newSplits[dragging.axis][dragging.index] = val;
onChange(newSplits);
} else {
const [iStr, jStr] = dragging.cellKey.split('-');
const i = parseInt(iStr); const j = parseInt(jStr);
const cellX1 = sortedX[i]; const cellX2 = sortedX[i+1];
const cellY1 = sortedY[j]; const cellY2 = sortedY[j+1];
let newOffset = 0;
if (dragging.axis === 'x') newOffset = (nx - cellX1) / (cellX2 - cellX1);
else newOffset = (ny - cellY1) / (cellY2 - cellY1);
newOffset = Math.max(0.02, Math.min(0.98, newOffset));
if (!isNaN(newOffset)) updatePartition(dragging.cellKey, dragging.id, { offset: newOffset });
}
return;
}
if (isButtonHovered) return;
if (mode === 'lines') {
setHoveredMainSplit(null);
const SNAP = 0.015;
if (nx > SNAP && nx < 1 - SNAP && ny > SNAP && ny < 1 - SNAP) {
const closeToX = safeX.some(val => Math.abs(nx - val) < SNAP);
const closeToY = safeY.some(val => Math.abs(ny - val) < SNAP);
if (!closeToX && !closeToY) setPhantomMainAxis(Math.min(nx, 1-nx) < Math.min(ny, 1-ny) ? 'y' : 'x');
else setPhantomMainAxis(null);
}
} else {
setHoveredPartition(null);
setPhantomPartition(null);
setHoveredCell(null);
let cellIdx = null;
for (let i = 0; i < sortedX.length - 1; i++) {
if (nx >= sortedX[i] && nx <= sortedX[i+1]) {
for (let j = 0; j < sortedY.length - 1; j++) {
if (ny >= sortedY[j] && ny <= sortedY[j+1]) {
cellIdx = { i, j }; break;
}
}
}
}
if (cellIdx) {
setHoveredCell(cellIdx);
const key = `${cellIdx.i}-${cellIdx.j}`;
const parts = safePartitions[key] || [];
const cx1 = sortedX[cellIdx.i]; const cx2 = sortedX[cellIdx.i+1];
const cy1 = sortedY[cellIdx.j]; const cy2 = sortedY[cellIdx.j+1];
const cw = cx2 - cx1; const ch = cy2 - cy1;
const lx = (nx - cx1) / cw;
const ly = (ny - cy1) / ch;
let found = null;
const SNAP = 0.05;
for (const p of parts) {
// Для проверки наведения тоже используем динамические границы, чтобы не кликать в пустоту
const { min: pMin, max: pMax } = calculateDynamicLimits(p, parts);
if (p.axis === 'x') {
if (ly >= pMin && ly <= pMax && Math.abs(lx - p.offset) < SNAP * (aspectRatio > 1 ? 1 : aspectRatio)) found = p;
} else {
if (lx >= pMin && lx <= pMax && Math.abs(ly - p.offset) < SNAP * (aspectRatio < 1 ? 1 : 1/aspectRatio)) found = p;
}
}
if (found) {
setHoveredPartition({ id: found.id, cellKey: key });
} else {
const bounds = getHoveredBoundaries(lx, ly, parts);
const distL = lx - bounds.minX; const distR = bounds.maxX - lx;
const distT = ly - bounds.minY; const distB = bounds.maxY - ly;
const minX = Math.min(distL, distR);
const minY = Math.min(distT, distB);
const axis = minX < minY ? 'y' : 'x';
const width = bounds.maxX - bounds.minX;
const height = bounds.maxY - bounds.minY;
if ((axis === 'y' && height > 0.1) || (axis === 'x' && width > 0.1)) {
const offset = axis === 'x' ? lx : ly;
const min = axis === 'x' ? bounds.minY : bounds.minX;
const max = axis === 'x' ? bounds.maxY : bounds.maxX;
setPhantomPartition({ axis, offset, min, max });
}
}
}
}
};
const handleMouseDown = (e: React.MouseEvent) => {
if (isButtonHovered) return;
if (mode === 'lines') {
if (hoveredMainSplit) {
if (e.button === 0) setDragging({ type: 'main', ...hoveredMainSplit });
else if (e.button === 2) removeMainSplit(hoveredMainSplit.axis, hoveredMainSplit.index);
} else if (phantomMainAxis) {
const val = phantomMainAxis === 'x' ? mousePos.x : mousePos.y;
const newSplits = { ...splits, x: [...safeX], y: [...safeY] };
newSplits[phantomMainAxis] = [...newSplits[phantomMainAxis], val];
onChange(newSplits);
setDragging({ type: 'main', axis: phantomMainAxis, index: newSplits[phantomMainAxis].length - 1 });
}
} else {
if (hoveredPartition) {
const key = hoveredPartition.cellKey;
const parts = safePartitions[key] || [];
const part = parts.find(p => p.id === hoveredPartition.id);
if (part) {
if (e.button === 0) {
setDragging({ type: 'partition', cellKey: key, id: part.id, axis: part.axis });
setSelectedPartitionId(part.id);
} else if (e.button === 2) {
removePartition(key, part.id);
}
}
} else if (hoveredCell && phantomPartition) {
if (e.button === 0) {
createPartition(hoveredCell.i, hoveredCell.j, phantomPartition.axis, phantomPartition.offset, phantomPartition.min, phantomPartition.max);
}
} else {
setSelectedPartitionId(null);
}
}
};
const renderCellsAndPartitions = () => {
const elements = [];
for (let i = 0; i < sortedX.length - 1; i++) {
for (let j = 0; j < sortedY.length - 1; j++) {
const x1 = sortedX[i]; const x2 = sortedX[i + 1];
const y1 = sortedY[j]; const y2 = sortedY[j + 1];
if (y2 === undefined || x2 === undefined) continue;
const cellX = x1 * viewBoxW; const cellY = y1 * viewBoxH;
const cellW = (x2 - x1) * viewBoxW; const cellH = (y2 - y1) * viewBoxH;
const key = `${i}-${j}`;
const isHovered = hoveredCell?.i === i && hoveredCell?.j === j && mode === 'cells';
const parts = safePartitions[key] || [];
const isAnySelected = parts.some(p => p.id === selectedPartitionId);
const realW = (x2 - x1) * drawerW;
const realD = (y2 - y1) * drawerD;
if (parts.length === 0) {
const labelX = cellX + cellW / 2;
const labelY = cellY + cellH / 2;
const textW = Math.max(0, realW - wallThick).toFixed(0);
const textD = Math.max(0, realD - wallThick).toFixed(0);
if (cellH > 40 && cellW > 60) {
elements.push(
<text key={`label-${key}`} x={labelX} y={labelY} textAnchor="middle" dominantBaseline="middle" className="fill-slate-300 font-mono text-[16px] font-bold pointer-events-none select-none opacity-80" style={{ textShadow: '1px 1px 2px rgba(0,0,0,0.8)' }}>
{textW} × {textD}
</text>
);
}
}
elements.push(
<g key={key}>
{isHovered && <rect x={cellX} y={cellY} width={cellW} height={cellH} fill="rgba(16, 185, 129, 0.05)" stroke="#10b981" strokeWidth="2" strokeDasharray="4,4" className="pointer-events-none"/>}
{parts.map(p => {
// ИСПОЛЬЗУЕМ ДИНАМИЧЕСКИЙ РАСЧЕТ ГРАНИЦ ДЛЯ ОТРИСОВКИ
const { min: pMin, max: pMax } = calculateDynamicLimits(p, parts);
let lx1, ly1, lx2, ly2;
let dist1 = 0, dist2 = 0;
let midX, midY;
const isVertical = p.axis === 'x';
if (isVertical) {
const px = cellX + (cellW * p.offset);
lx1 = px; lx2 = px;
ly1 = cellY + (cellH * pMin); ly2 = cellY + (cellH * pMax);
// Для X-стенки, p.offset - это X координата.
// pMin/pMax - это границы по Y.
// Чтобы найти расстояние по бокам, нам нужны границы по X.
// Мы ищем ВЕРТИКАЛЬНЫХ соседей в диапазоне Y [pMin, pMax]
// calculateDynamicLimits дает границы ВДОЛЬ самой стенки. Это нам дало высоту.
// Теперь найдем ширину (слева/справа).
// Мы берем точку в центре стенки и ищем ближайших вертикальных соседей
const { min: leftLim, max: rightLim } = calculateDynamicLimits({ axis: 'y', offset: (pMin + pMax)/2, min: 0, max: 1 }, parts.filter(pp => pp.axis === 'x'));
// Это хак. Правильнее:
let left = 0, right = 1;
const cy = (pMin + pMax)/2;
parts.forEach(n => {
if (n.axis === 'x') {
// Соседка перекрывает нас по высоте?
// Нужно найти её реальные границы
const { min: nMin, max: nMax } = calculateDynamicLimits(n, parts);
if (cy > nMin && cy < nMax) {
if (n.offset < p.offset) left = Math.max(left, n.offset);
if (n.offset > p.offset) right = Math.min(right, n.offset);
}
}
});
dist1 = (p.offset - left) * realW - wallThick;
dist2 = (right - p.offset) * realW - wallThick;
midX = px;
midY = (ly1 + ly2) / 2;
} else {
const py = cellY + (cellH * p.offset);
ly1 = py; ly2 = py;
lx1 = cellX + (cellW * pMin); lx2 = cellX + (cellW * pMax);
let top = 0, bot = 1;
const cx = (pMin + pMax)/2;
parts.forEach(n => {
if (n.axis === 'y') {
const { min: nMin, max: nMax } = calculateDynamicLimits(n, parts);
if (cx > nMin && cx < nMax) {
if (n.offset < p.offset) top = Math.max(top, n.offset);
if (n.offset > p.offset) bot = Math.min(bot, n.offset);
}
}
});
dist1 = (p.offset - top) * realD - wallThick;
dist2 = (bot - p.offset) * realD - wallThick;
midX = (lx1 + lx2) / 2;
midY = py;
}
const isSel = selectedPartitionId === p.id;
const isHov = hoveredPartition?.id === p.id;
const textOffset = 10;
return (
<g key={p.id}>
<g onDoubleClick={(e) => { e.stopPropagation(); removePartition(key, p.id); }}>
<line x1={lx1} y1={ly1} x2={lx2} y2={ly2} stroke="transparent" strokeWidth="40" />
<line x1={lx1} y1={ly1} x2={lx2} y2={ly2} stroke={isSel ? "#a855f7" : (isHov ? "#d8b4fe" : "#7e22ce")} strokeWidth={isSel ? 6 : 4} strokeLinecap="round" />
</g>
<g className="pointer-events-none select-none font-mono text-[14px] font-bold fill-white" style={{ textShadow: '0px 0px 3px #000' }}>
{isVertical ? (
<>
<text x={midX - textOffset} y={midY} textAnchor="end" dominantBaseline="middle">{Math.max(0, dist1).toFixed(0)}</text>
<text x={midX + textOffset} y={midY} textAnchor="start" dominantBaseline="middle">{Math.max(0, dist2).toFixed(0)}</text>
</>
) : (
<>
<text x={midX} y={midY - textOffset} textAnchor="middle" dominantBaseline="auto">{Math.max(0, dist1).toFixed(0)}</text>
<text x={midX} y={midY + textOffset * 2} textAnchor="middle" dominantBaseline="auto">{Math.max(0, dist2).toFixed(0)}</text>
</>
)}
</g>
</g>
);
})}
{isHovered && phantomPartition && !hoveredPartition && !dragging && (
<g className="pointer-events-none opacity-60">
{(() => {
const { min: pMin, max: pMax } = phantomPartition;
let fx1, fy1, fx2, fy2;
if (phantomPartition.axis === 'x') {
const px = cellX + (cellW * phantomPartition.offset);
fx1 = px; fx2 = px; fy1 = cellY + (cellH * pMin); fy2 = cellY + (cellH * pMax);
} else {
const py = cellY + (cellH * phantomPartition.offset);
fy1 = py; fy2 = py; fx1 = cellX + (cellW * pMin); fx2 = cellX + (cellW * pMax);
}
return <line x1={fx1} y1={fy1} x2={fx2} y2={fy2} stroke="#34d399" strokeWidth="3" strokeDasharray="6,6"/>;
})()}
</g>
)}
</g>
);
}
}
return elements;
};
return (
<div className="bg-slate-900 p-4 rounded-xl shadow-lg border border-slate-800 h-full flex flex-col relative overflow-hidden">
<div className="flex justify-between items-center mb-2 z-20 shrink-0">
<h2 className="text-lg font-bold flex items-center gap-2 text-primary"><Grid size={20} /> 2. Редактор макета</h2>
<div className="flex bg-slate-800 p-1 rounded-lg border border-slate-700">
<button onClick={() => { setMode('lines'); setSelectedPartitionId(null); }} className={`flex items-center gap-2 px-3 py-1.5 rounded-md text-xs font-bold transition-all ${mode === 'lines' ? 'bg-primary text-white shadow' : 'text-gray-400 hover:text-gray-200'}`}><Move size={14}/> Границы</button>
<button onClick={() => setMode('cells')} className={`flex items-center gap-2 px-3 py-1.5 rounded-md text-xs font-bold transition-all ${mode === 'cells' ? 'bg-primary text-white shadow' : 'text-gray-400 hover:text-gray-200'}`}><Grid size={14}/> Внутри ячеек</button>
</div>
<button onClick={() => onChange({ x: [], y: [], partitions: {} })} className="px-3 py-1.5 text-xs text-red-400 border border-slate-700 rounded hover:bg-slate-800 transition-colors flex items-center gap-1"><RotateCcw size={14} /> Сброс</button>
</div>
<div className="bg-slate-800/50 rounded-lg px-3 py-2 mb-2 flex items-center gap-3 text-[11px] text-gray-300 border border-slate-700/50 shrink-0">
<MousePointer2 size={14} className="text-primary" />
{mode === 'lines' ? (
<div className="flex gap-3"><span><b className="text-blue-400">ЛКМ:</b> Линия</span><span><b className="text-red-400">ПКМ:</b> Удалить</span></div>
) : (
<div className="flex gap-3"><span><b className="text-green-400">ЛКМ в ячейке:</b> Стенка</span><span><b className="text-purple-400">Драг:</b> Двигать</span><span><b className="text-red-400">2КМ:</b> Удалить</span></div>
)}
</div>
<div className="flex-1 bg-slate-800/30 rounded-lg flex flex-col items-center justify-center relative overflow-hidden border border-slate-700/50 min-h-0 w-full">
<div className="relative w-full h-full flex items-center justify-center p-4">
<div className="relative shadow-2xl bg-[#1e293b] border border-slate-600 rounded-sm overflow-hidden" style={{ width: aspectRatio > 1 ? 'auto' : '100%', height: aspectRatio > 1 ? '100%' : 'auto', aspectRatio: `${1/aspectRatio}`, maxHeight: '100%', maxWidth: '100%', cursor: mode === 'lines' ? (dragging ? 'grabbing' : hoveredMainSplit ? 'col-resize' : 'crosshair') : (dragging ? 'grabbing' : hoveredPartition ? 'grab' : hoveredCell ? 'crosshair' : 'default') }}>
<svg ref={svgRef} viewBox={`0 0 ${viewBoxW} ${viewBoxH}`} className="w-full h-full touch-none block" onMouseMove={handleMouseMove} onMouseDown={handleMouseDown} onMouseUp={() => setDragging(null)} onMouseLeave={() => setDragging(null)} onContextMenu={(e) => e.preventDefault()}>
<defs><pattern id="grid" width="50" height="50" patternUnits="userSpaceOnUse"><path d="M 50 0 L 0 0 0 50" fill="none" stroke="rgba(255,255,255,0.03)" strokeWidth="1"/></pattern></defs>
<rect width="100%" height="100%" fill="url(#grid)" />
{renderCellsAndPartitions()}
{safeX.map((x, i) => (
<g key={`x-${i}`} onMouseMove={(e) => { if(mode === 'lines' && !dragging) { e.stopPropagation(); setHoveredMainSplit({axis: 'x', index: i}); setPhantomMainAxis(null); }}} onDoubleClick={(e) => { e.stopPropagation(); removeMainSplit('x', i); }}>
<line x1={x * viewBoxW} y1="0" x2={x * viewBoxW} y2="100%" stroke="transparent" strokeWidth="40" className={mode === 'lines' ? "cursor-col-resize" : ""} />
<line x1={x * viewBoxW} y1="0" x2={x * viewBoxW} y2="100%" stroke={hoveredMainSplit?.axis === 'x' && hoveredMainSplit.index === i ? "#f59e0b" : "#64748b"} strokeWidth={hoveredMainSplit?.axis === 'x' && hoveredMainSplit.index === i ? 6 : 4} className="pointer-events-none" />
</g>
))}
{safeY.map((y, i) => (
<g key={`y-${i}`} onMouseMove={(e) => { if(mode === 'lines' && !dragging) { e.stopPropagation(); setHoveredMainSplit({axis: 'y', index: i}); setPhantomMainAxis(null); }}} onDoubleClick={(e) => { e.stopPropagation(); removeMainSplit('y', i); }}>
<line x1="0" y1={y * viewBoxH} x2="100%" y2={y * viewBoxH} stroke="transparent" strokeWidth="40" className={mode === 'lines' ? "cursor-row-resize" : ""} />
<line x1="0" y1={y * viewBoxH} x2="100%" y2={y * viewBoxH} stroke={hoveredMainSplit?.axis === 'y' && hoveredMainSplit.index === i ? "#f59e0b" : "#64748b"} strokeWidth={hoveredMainSplit?.axis === 'y' && hoveredMainSplit.index === i ? 6 : 4} className="pointer-events-none" />
</g>
))}
{mode === 'lines' && !hoveredMainSplit && !dragging && phantomMainAxis && (
<line x1={phantomMainAxis === 'x' ? mousePos.x * viewBoxW : 0} y1={phantomMainAxis === 'y' ? mousePos.y * viewBoxH : 0} x2={phantomMainAxis === 'x' ? mousePos.x * viewBoxW : '100%'} y2={phantomMainAxis === 'y' ? mousePos.y * viewBoxH : '100%'} stroke="#3b82f6" strokeWidth="4" strokeDasharray="8,8" className="pointer-events-none opacity-50"/>
)}
</svg>
</div>
</div>
{mode === 'cells' && selectedData && (
<div className="absolute top-0 right-0 bottom-0 w-72 bg-slate-900 border-l border-slate-700 p-4 shadow-2xl flex flex-col z-30 animate-in slide-in-from-right duration-200">
<div className="flex justify-between items-center mb-6"><h3 className="text-sm font-bold text-white flex items-center gap-2">Настройки стенки</h3><button onClick={() => setSelectedPartitionId(null)} className="text-gray-400 hover:text-white"><X size={20}/></button></div>
<div className="bg-slate-800 p-4 rounded border border-slate-700 space-y-6">
<div><div className="flex justify-between text-xs text-gray-300 mb-2"><span>Высота</span> <span className="font-mono bg-slate-900 px-1.5 py-0.5 rounded text-xs">{selectedData.part.height} мм</span></div><input type="range" min="5" max={config.drawer.height || 100} step="1" value={selectedData.part.height} onChange={(e) => updatePartition(selectedData.key, selectedData.part.id, { height: parseFloat(e.target.value) })} className="w-full h-1 bg-slate-600 rounded-lg appearance-none cursor-pointer accent-purple-500"/></div>
<div className="flex items-center justify-between"><label htmlFor="rounded-check" className="text-xs text-gray-300 cursor-pointer select-none">Скруглить края</label><input type="checkbox" id="rounded-check" checked={selectedData.part.rounded} onChange={(e) => updatePartition(selectedData.key, selectedData.part.id, { rounded: e.target.checked })} className="w-4 h-4 rounded bg-slate-700 border-slate-600 text-purple-500 focus:ring-0 cursor-pointer"/></div>
<button onClick={() => removePartition(selectedData.key, selectedData.part.id)} className="w-full py-2 bg-red-500/10 hover:bg-red-500/20 text-red-400 border border-red-500/30 rounded text-xs flex items-center justify-center gap-2 transition-colors mt-4"><Trash2 size={14}/> Удалить</button>
</div>
</div>
)}
</div>
</div>
);
};